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My Video Game Designs.
Highlights include designing AI at Riot Games, levels for Mass Effect at BioWare, and acting as the first ever Level Design TD at Ubisoft
Dauntless
for Phoenix Games
V I E W >
League of Legends
for Riot Games
V I E W >
Mass Effect 2 & 3
for BioWare
V I E W >
Splinter Cell 4
Rainbow 6
for Ubisoft
V I E W >
Previous Work
for Various Studios
V I E W >
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